The exercise
The brief the trainee reads
You are the console operator at a single defended site. Radar is fixed on a 120-degree sector centred 090; nothing behind that arc exists for you, and low tracks may sit under the tilt until you reposition it. Detection is class-dependent: jets out to 150 km, helicopters 100 km, small unmanned tracks only 50 km — anything small will be found already inside the medium ring. Engagement rings are 70 km long, 50 km medium, 20 km short, with a 5 km inner limit. Hard system constraint: no more than two rockets may be in the air at once; a third engagement cannot begin until one resolves as hit, kill or miss. You hold twelve rounds in total across the three interceptor types for a raid the surveillance picture assesses at ten hostiles. Classification of any track showing Unknown is referred to the commander, who answers in about fifteen seconds when he answers at all; nothing may be fired on unless it reads Enemy. The picture at start-up is not the picture you will fight. Work the queue, keep the launchers earning, and expect to give something up.
- Window
- 315s
- Tracks
- 13
- Boresight
- 90°
- Rounds allowed
- 12
What counts as success
Pass: the three jets are engaged first, each at the earliest valid firing solution, and the drone wave is then worked as a continuous queue with both launchers kept employed. No more than two hostiles penetrate inside the 5 km inner limit, and no jet is among them. Every Unknown track is referred; no round is fired at any track not reading Enemy. Firing on CASTLE-11, RELAY-07 or SCOUT-22 fails the run outright regardless of hostiles killed. Holding fire while both rockets are committed is correct behaviour, not inaction; breaking or switching a committed engagement is scored as an error even if the outcome is favourable.
At most 2 hostiles may reach the defended area.
| TRK | CLASS | APPEARS | BRG | RNG | ALT | SPD | SHOWN AS | REALLY |
|---|---|---|---|---|---|---|---|---|
| TK-4101 | Jet | T+0s | 65° | 91 | 24,000 | 600 | Enemy | Enemy |
| TK-4102 | Jet | T+0s | 90° | 87 | 19,000 | 600 | Enemy | Enemy |
| TK-4103 | Jet | T+0s | 112° | 84 | 28,000 | 600 | Enemy | Enemy |
| TK-4201 | UAV | T+0s | 45° | 34 | 6,000 | 240 | Enemy | Enemy |
| TK-4202 | UAV | T+0s | 58° | 32 | 4,500 | 230 | Enemy | Enemy |
| TK-4203 | UAV | T+0s | 72° | 32 | 8,000 | 240 | Enemy | Enemy |
| TK-4204 | UAV | T+20s | 85° | 29 | 5,000 | 250 | Enemy | Enemy |
| TK-4205 | UAV | T+30s | 108° | 26 | 11,000 | 250 | Enemy | Enemy |
| TK-4206 | UAV | T+45s | 122° | 22 | 3,000 | 235 | Enemy | Enemy |
| TK-4207 | UAV | T+60s | 143° | 19 | 9,000 | 245 | Enemy | Enemy |
| CASTLE-11 | Jet | T+0s | 35° | 47 | 31,000 | 480 | Unknown | Our Forces |
| RELAY-07 | Helicopter | T+25s | 138° | 13 | 700 | 130 | Unknown | Friendly |
| SCOUT-22 | UAV | T+55s | 100° | 11 | 9,000 | 150 | Unknown | Friendly |
Shown as is what the console displays at first; really is the truth, which the trainee never sees. Where the two differ, the identification is the exercise.
What the trainee is issued
Stock is per round, and it is a training choice rather than a property of the system. The system's own maximum is set once in its profile and cannot be exceeded here.
20 rounds against 10 hostile tracks — 2.00 per hostile.
Comfortable. Stock will not decide anything here — the lesson is identification or timing. The system could hold 20 in all.
What is wrong with it?
Say it in your own words. Everything you have said before still applies, so a fix you already have does not come undone.
The test flies its own built-in engagement rather than this one, so it checks the console and the figures rather than this exercise.