Look for: “please make a different by color between the emunition types buttons (short, mid, larg range). make the fire button differnt and round in red colour.”
System test
This is your own test of the system, not a training exercise. Nothing is recorded and nobody is scored. Five tracks come in across the covered arc and arrive one after another. One of them is friendly and one resolves late, so every identification colour your profile declares appears at some point. What it is worth watching: whether the detection range gives you enough warning to do anything, whether the interceptor actually catches what it is aimed at, and whether the console holds up with a live picture in it — the track list holding its rows, the scope staying square, the firing solution appearing where it will appear for a trainee. If your profile declares an IFF interrogator, one of these five replies and the rest stay silent — so interrogating each of them shows you both answers. Engagement envelope: 70 km. Detection: 150 km.
- Window
- 310s
- Rounds
- 20
- At once
- 2
- Level
- medium
What counts as success
Nothing is judged here. Fire, hold, or let them through — the system is what is being tested.
- At most 0 hostiles may reach the defended area.
- Engaging anything friendly fails the run outright.
- Efficient is 20 rounds or fewer.
You are the operator. Tracks close in real time, the clock does not pause, and nothing waits for you to decide. Select a track to read it, correct its identification if the system has it wrong, choose a round and fire.
The run closes itself when the air picture is clear or the window expires — and you can end it yourself at any point with End run, which scores what happened up to that moment.