Exercises

Euro_AD · exercise

Mass Raid — Jets First, Unknowns Referred

Teaches: Mass Raid Prioritisation: Jets First, UAVs After, Unknowns Referred

The exercise

The brief the trainee reads

You hold the console at a single defended site. The radar covers a fixed 120-degree sector facing east; tilt is yours to adjust and low tracks may sit under it until you do. Engagement rings are 70 km long, 50 km medium, 20 km short. The system will not permit more than two rockets in the air at once — a third engagement cannot begin until one of the two resolves as hit, kill or miss. Nothing may be fired on unless it is classified Enemy; classification of an Unknown track is referred to the commander, who answers in about fifteen seconds. Air activity is expected from the east within the next few minutes and friendly movement through the sector has not been suspended. Hold the site. You will be judged on what you killed, what you let through, and what you did not shoot.

Window
315s
Tracks
13
Boresight
90°
Rounds allowed
12

What counts as success

Pass requires all three jets (TK-101, TK-102, TK-103) destroyed, each engaged at the earliest valid firing solution the system offers, and no more than one UAV allowed to reach the site. Every Unknown track must be referred, and nothing may be fired on that is not classified Enemy — engaging TK-301, TK-302 or TK-303 fails the run regardless of how many hostiles were killed. Holding fire while both rockets are committed is correct behaviour, not a failure to act; breaking or switching a committed engagement is scored as an error even if the outcome is favourable. No more than twelve interceptors expended.

At most 1 hostile may reach the defended area.

TRKCLASSAPPEARSBRGRNGALTSPDSHOWN ASREALLY
TK-101JetT+0s85°9118,000600EnemyEnemy
TK-102JetT+0s62°8422,000580EnemyEnemy
TK-103JetT+15s118°796,000600EnemyEnemy
TK-201UAVT+0s75°343,000240EnemyEnemy
TK-202UAVT+0s105°322,500230EnemyEnemy
TK-203UAVT+25s50°245,000200EnemyEnemy
TK-204UAVT+40s135°231,500220EnemyEnemy
TK-205UAVT+55s92°238,000250EnemyEnemy
TK-206UAVT+70s65°174,000210EnemyEnemy
TK-207UAVT+90s122°152,000240EnemyEnemy
TK-301JetT+20s40°3728,000420UnknownOur Forces
TK-302HelicopterT+30s145°11500110UnknownFriendly
TK-303UAVT+45s88°156,000200UnknownFriendly

Shown as is what the console displays at first; really is the truth, which the trainee never sees. Where the two differ, the identification is the exercise.

What the trainee is issued

Stock is per round, and it is a training choice rather than a property of the system. The system's own maximum is set once in its profile and cannot be exceeded here.

long rangeof 4 the system holds
medium rangeof 6 the system holds
short rangeof 10 the system holds

20 rounds against 10 hostile tracks — 2.00 per hostile.

Comfortable. Stock will not decide anything here — the lesson is identification or timing. The system could hold 20 in all.

Nothing changed yet.

What is wrong with it?

Say it in your own words. Everything you have said before still applies, so a fix you already have does not come undone.

Test the system with live targets

The test flies its own built-in engagement rather than this one, so it checks the console and the figures rather than this exercise.